Rocket
Model
Total Damage
Reload Time
Damage Per Second
Range
Rocket III
15300
20 Seconds
765.00
300m
Adds 20% of damage as Burning Damage.
The Termites III
16050
20 Seconds
802.50
400m
Adds 10% of damage as Burning Damage.
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
Increases damage to structures by 50%.
Hellfire
26775
20 Seconds
1338.75
300m
Adds 30% of damage as Burning Damage.
Fires a volley of 15 heavy rockets instead of many smaller rockets. Each hit reduces the target's Fire Mitigation by 1.5%, up to 22.5%, if the target is Ablaze, lasting for the duration of the status.
The Warhammer
25210
20 Seconds
1260.50
300m
Adds 10% of damage as Burning Damage.
Adds 20% of damage as Explosive Damage in a 35m Blast Radius.
Fires a volley of 10 heavy rockets instead of many smaller rockets.
Storm Vigil
30960
20 Seconds
1548.00
300m
Adds 20% of damage as Flooding Damage.
Rains 60 rockets over an extended period of time.
50% of Flooding Damage is dealt as Severe Damage.