Rocket


Model

Total Damage

Reload Time

Damage Per Second

Range

Rocket III

15300

20 Seconds

765.00

300m

Adds 20% of damage as Burning Damage.


The Termites III

16050

20 Seconds

802.50

400m

Adds 10% of damage as Burning Damage.

Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.

Increases damage to structures by 50%.


Hellfire

26775

20 Seconds

1338.75

300m

Adds 30% of damage as Burning Damage.

Fires a volley of 15 heavy rockets instead of many smaller rockets. Each hit reduces the target's Fire Mitigation by 1.5%, up to 22.5%, if the target is Ablaze, lasting for the duration of the status.


The Warhammer

25210

20 Seconds

1260.50

300m

Adds 10% of damage as Burning Damage.

Adds 20% of damage as Explosive Damage in a 35m Blast Radius.

Fires a volley of 10 heavy rockets instead of many smaller rockets.

 


Storm Vigil

30960

20 Seconds

1548.00

300m

Adds 20% of damage as Flooding Damage.

Rains 60 rockets over an extended period of time.
50% of Flooding Damage is dealt as Severe Damage.