Ballista


Model

Damage Per Shot

Reload Time

Damage Per Second

Range

Ballista III

936

1 Seconds

936.00

900m

Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.

This weapon can be charged for increased damage and range.
At maximum charge, damage increases to 300% and range to 900m.


Shalei III

1873

4.5 Seconds

416.22

675m

Adds 20% of damage as Explosive Damage in a 35m Blast Radius.

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.


Heavenly Lance

1881

4.5 Seconds

418.00

675m

Adds 30% of damage as Electric Damage.

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.


Blightbringer

1899

4.5 Seconds

422.00

675m

Adds 30% of damage as Toxic Damage.

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

When armed, afflicts target with the Gaseous status effect for 4s, which deals 300 Poison damage per second to all enemies in 150m from the target. Effect can be stacked up to 8 times.


Drakon's Jaws

1645

4.5 Seconds

365.56

675m

Adds 20% of damage as Burning Damage.

Adds 10% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

Trigger an explosion when the target is either Ablaze or Flooded. Burning Thirst's explosion deals 1000 Flooding Damage and an additional 20% weapon damage as Flooding Damage per hit. Consecutive hits increase this bonus up to 500%. This effect cannot trigger again for 30s.


Woundcaller

1574

4.5 Seconds

349.78

675m

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

Hits on a target cause build up of the Taunted status effect.

Hits have a 15% chance to trigger Taunted on the target. Targets that are already Taunted will become afflicted with Unlucky Taunt.
Unlucky Taunt inflicts 250 damage per second and can be stacked up to 5 times.
Armed Bonus: Hits have 50% chance to trigger Taunted.


Rahma's Ambition

979

4.5 Seconds

217.56

675m

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

Deals an increasing amount of damage for every simultaneous hit.


Rahma's Legacy

1739

4.5 Seconds

386.44

675m

Adds 30% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

Deals an increasing amount of damage for every simultaneous hit.


Endless Requiem

1606

4.5 Seconds

356.89

675m

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 65m.

Projectiles home in on a hostile target.


Dahaaka

1756

4.5 Seconds

390.22

675m

Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

Once armed, torpedoes increase speed by 100% and penetrate through target ships.
Torpedoes also reduce armor by 200 for 10s.


Hellgate Serpent

1837

4.5 Seconds

408.22

675m

Adds 20% of damage as Burning Damage.

Adds 20% of damage as Flooding Damage.

Increases damage from torpedoes by 150% when target is beyond 85m.

20% of damage dealt restores Hull Health, increasing by 5% for every 50m the target is at distance, up to a maximum of 50%.