Armor
Abyssal I (GS 189 - AR 900)
Reduces duration of the Ablaze effect by 33%
18%
5%
28%
0%
27%
0%
20%
Abyssal II (GS 270 - AR 1200)
Reduces duration of the Ablaze effect by 33%
23%
5%
33%
0%
32%
0%
20%
Black Prince (GS 297 - AR 1200)
Reduces damage taken by 40% when Hull Health is less than 33%
35%
5%
18%
0%
35%
0%
40%
Buccaneer's Oath (GS 297 - AR 1200)
Destroying a target confers Blood and Gold status on your ship, which increases Weapon Damage and Armour by 25% for 30s
20%
20%
20%
0%
35%
15%
20%
Celestial Dance (GS 297 - AR 1210)
Bracing charges a Lightening attack that will chain up to 4 targets and deal a maximum of 1850 Electric damage per target. The longer Bracing is held, the more powerful the attack and the further the Lightening will reach
10%
21%
5%
0%
35%
20%
25%
Crimson Lotus (GS 297 - AR 1200)
27%
22%
7%
0%
42%
5%
37%
Gamba Kobe I (GS 189 - AR 938)
Reduces damage taken from the Flooded effect by 28%
4%
38%
0%
0%
27%
0%
20%
Gamba Kobe II (GS 270 - AR 1250)
Reduces damage taken from the Flooded effect by 28%
6%
45%
0%
0%
30%
0%
20%
Harrowguard (GS 270 - AR 1250)
The punctured status effect is 50% less effective in reducing Armor.
Reduces duration of the Punctures status effect by 15%.
0%
17%
0%
0%
55%
15%
20%
Heyden's Guard (GS 297 - AR 1210)
While bracing, the effects of being afflicted with Ablaze is negated.
Reduces damage taken by Burning Weapons by 30% and by an additional 30% while bracing.
25%
15%
40%
0%
15%
10%
20%
Immortal Vessel (GS 297 - AR 1100)
Prevents a killing blow from sinking this ship and this ship becomes invulnerable for the next 5 seconds. This effect has a 180 second cooldown.
15%
17%
22%
0%
32%
9%
29%
Iron Husk I (GS 27 - AR 200
17%
5%
0%
0%
15%
0%
20%
Iron Husk II (GS 54 - AR 400
23%
5%
0%
0%
15%
0%
20%
Iron Husk III (GS 108 - AR 600)
29%
5%
0%
0%
15%
0%
20%
Iron Husk IV (GS 164 - AR 800)
34%
5%
0%
0%
15%
0%
20%
Iron Husk V (GS 216 - AR 1000)
38%
5%
0%
0%
15%
0%
20%
Kawaca I (GS 189 - AR 788)
Reduces incoming damage from ramming by 75%
0%
29%
24%
0%
39%
0%
20%
Kawaca II (GS 270 - AR 1050)
Reduces incoming damage from ramming by 75%
0%
35%
30%
0%
45%
0%
20%
La Forteresse I (GS 81 - AR 460)
0%
31%
0%
0%
23%
0%
20%
La Forteresse II (GS 135 - AR 720)
0%
38%
0%
0%
28%
0%
20%
La Forteresse III (GS 243 - AR 980)
0%
44%
0%
0%
33%
0%
20%
Layered Scales I (GS 27 - AR 190)
0%
5%
0%
0%
36%
0%
20%
Layered Scales II (GS 54 - AR 380)
0%
5%
0%
0%
43%
0%
20%
Layered Scales III (GS 108 - AR 570)
0%
5%
0%
0%
48%
0%
20%
Layered Scales IV (GS 164 - AR 760)
0%
5%
0%
0%
52%
0%
20%
Layered Scales V (GS 216 - AR 950)
0%
5%
0%
0%
57%
0%
20%
Lethiathan (GS 297 - AR 1150)
Every knot of sailing speed increases Armour by 1.4%
20%
28%
18%
0%
50%
0%
20%
Nocturne Heart (GS 297 - AR 1125)
Increase weapon damage by 15% while Hull Health is above 75%
10%
35%
20%
0%
25%
20%
30%
Nova Arma (GS 297 - AR 1150)
When hit while Bracing, an explosion is triggered, which deals 3500 Explosive Damage in a 100m Blast Radius.
This effect has a 10s cooldown.
30%
25%
15%
0%
35%
15%
20%
Ouroboros (GS 297 - AR 1100)
15% of damage braced is converted to restoring Hull Health. This effect only occurs after bracing ends
Restores 100 Severe Damage every second
20%
35%
30%
0%
15%
20%
20%
Phoenix Crest (GS 297 - AR 1240)
Every hit received while Bracing will build up the Taunted status effect on an attacking enemy.
Increases Brace Strength Recovery by 100% for each enemy with the Taunted status effect that is actively targeting your ship, up to a maximum of 10 enemy ships
15%
15%
35%
0%
25%
5%
30%
Pishacha (GS 297 - AR 1150)
Ramming a target repairs your ship's Hull Health by 138% of damage inflicted
5%
35%
5%
0%
40%
15%
30%
Rhapsody Deep (GS 297 - AR 1160)
While bracing, the effects of being afflicting with Flooded is negated.
Reduces damage from torpedoes by 30% and by an additional 30% while bracing.
20%
40%
20%
0%
15%
0%
38%
Rivotra's Grace (GS 297 - AR 1100)
To be added from game.
0%
25%
10%
45%
25%
0%
20%
Royal Custodian (GS 297 - AR 1150)
Applies the Fortified effect for 12s after using a repair kit, which increases Armour by 35%
24%
17%
12%
0%
45%
12%
32%
Silver Sentinel (GS 297 - AR 1100)
During the first 2s of Bracing, any damage taken is reduced by 3000.
After 2s, Bracing reduces damage taken by 200.
Activating bracing consumes twice as much Crew Stamina.
35%
20%
10%
0%
35%
10%
30%
Storm Symphony (GS 297 - (AR 1180)
Holding brace charges up a sonic attack, dealing up to 7200 damage to surrounding hostiles, up to 150m away when fully charged
25%
30%
0%
0%
40%
25%
20%
Sumu-Sunder (GS 270 - AR 1250)
To be added from game.
0%
13%
10%
0%
15%
10%
60%
Tanashah (GS 297 - AR 1100)
While bracing, reduces the build up of negative status effects by 10% every second. If the status effect is active, its duration is reduced instead.
Reduces damage taken from the Punctured status effect by 25%
15%
20%
15%
0%
35%
10%
30%
The Bastion I (GS 81 - AR 500)
0%
5%
16%
0%
31%
0%
20%
The Bastion II (GS 135 - AR 750)
0%
5%
23%
0%
38%
0%
20%
The Bastion III (GS 243 - AR 1000)
0%
5%
29%
0%
44%
0%
20%
Titan's Cuirass (GS 290 - AR 1100)
Reduces damage received from Shell-Shocked by 25% and its duration by 50%.
40%
5%
0%
0%
30%
12%
20%
Tondra-dra (GS 297 - AR 1200)
To be added from game.
5%
10%
25%
0%
35%
25%
20%
Volta's Ward (GS 270 - AR 1200)
Reduces damage from the Stormstruck status
10%
15%
10%
0%
25%
36%
20%
Wailing Ward (GS 297 - AR 1180)
Reduces Damage and Crew Stamina Depletion from toxic attacks by 50%
Reduces Crew Stamina Depletion at the start of bracing by 40%
15%
20%
25%
0%
40%
0%
48%
Wrathful Ward (GS 297 - AR 1180)
When your ship gets hit while bracing, a noxious cloud is released around your ship that deals 5000 poison damage and depletes Crew Stamina. Has a cooldown of 10s
25%
30%
15%
0%
30%
0%
45%
Wyrmhide (GS 297 - AR 1200)
Receives 5% less damage from structures, and an additional 1% for every 3000 Brace Strength.
When at half-sails or anchored, receive 20% less damage from hits.
20%
10%
5%
0%
25%
35%
25%
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