Ship Furniture

Minor Furniture



Offensive Furniture


Accelerated Gunrail Smithy

Damage, Reload & Navigation

Reduces Reload Time by 5% and increases Secondary Damage of Auxiliary Weapons by 7% for each weapon quadrant being reloaded.
While not trimming sails, increases weapon damage for Auxiliary Weapons by 9%.
Increases Turning Speed by 8%.


All Furnaces

Range

Increases Maximum Range of Designated Weapon by 10%


All Grinders

Damage

Increases Projectile speed of Designated weapon by 15%


All Powderhouses

Range

Increases Area of effect Radius of Designated Weapon by 10%.


All Works

Damage

Increases Elemental Damage of Designated Weapon by 19%


Ammo-Priming Bench

Damage

Increases damage to Structures by 20% for Siege Weapons and repair amount of Repair Weapons by 18%, when more than 160m away from target.

Siege Weapons deal 4% increased weapon damage.

Repair Weapons repair 7% more Hull Health

Increases Projectile Speed of Siege Weapons and Repair Weapons by 10%, Except for Sea Fire and Auxiliary Weapons.


Boatswain's Toll

Damage & Crew

Increases Crew Attack damage by 7%.
Increases Charge Rate of Crew Attack by 6%.
Restores 5% Crew Stamina per second while out of combat.


Bombard Menuiserie

Damage

Increases Bombard Damage by 10%.
Increases damage to structures by 8%.
Increases Repair Amount from Repair Weapons by 5%.


Brazing Furnace

Range

Increases Maximum Range of all weapons by 5%.


Breechlock Furnace

Damage

Increases Secondary Damage dealt by up to 20% the closer the target is, reduced by 2% per 50m to the target.
Increases Charge Rate of the Shell shocked effect on enemy ships by 5%.
Increases damage dealt by the Shell shocked status effect on a target by 3%


Brouwer's Powderhouse

Range & Reload

Increases Area of effect Radius of Mortar by 10%.
Reduces Reload Time of Mortar by 7%.


Cascade Coil Bench

Damage

Increases weapon damage of Sea Fire by 13%.

Increases Secondary damage of Sea Fire by 15%.


Caustic Spall Station

Damage

Dealing damage with a Flooding Weapon from over 200m away, increases Flooding Damage by 13% for 10s.

For every 1% increase in Projectile Speed of Weapons through any bonuses, increase Flooding Damage of those weapons by 1%.

Increases damage to enemy ships with the Flooded effect by 10%.


Charge Stores

Damage

After triggering the Stormstruck status effect, increases damage from next attack by 50%.
Increases Charge Rate of the Ablaze status effect by 10% on targets already affected by the Stormstruck status effect.


Copper Fastening Station

Damage

Increases Secondary Damage of Electric weapons by 12%.
Increases maximum Range of Electric weapons by 8%.


Curare Crushing Bench

Effect

Increases Charge rate of the Poisoned status effect on a target by 8%.

Increases duration of the Poisoned effect on enemy ships by 8%.


Cursed Banner

Damage & Defence

Increases Threat Generation by 10%.
Increases damage from auxiliary weapons by 7%.
Increases Max Hull Health by 3%.


Devil's Concoction

Damage

Increases Secondary Damage of Burning weapons by 12%.
Increases Maximum Range of Burning weapons by 8%.


Expanding Corkscrew Station

Damage

Increases Secondary Damage of Flooding weapons by 12%.
Increases Maximum Range of Flooding weapons by 8%.


Fatana Station

Damage

Increases Secondary Damage of Rocket by 12%.
Increases damage to structures by 12%.


Fuse Fusing Station

Damage & Reload

Decrease Reload Time of Front Weapons and Rear Weapons by 9%.
Increases Secondary Damage dealt by Front and Rear weapons by 9%.


Grindstone

Damage

Increases Projectile Speed of all weapons by 5%, except for Sea Fire and auxiliary weapons.


High Velocity Kegs

Damage

Increases Secondary Damage of Piercing weapons by 12%.
Increases Maximum Range of Piercing weapons by 8%


Iron Cladding Station

Damage

Increases damage from ramming by 25%.


Kinckel's Laboratory

Damage, Range & Defence

Increases Area of effect Radius of Mortar by 5%.
Increases Armor Rating of Equipped armor by 5%.
Increases damage to structures by 5%


La Potence Schematics

Damage

Increases damage to weakpoints to enemy ships by 10%.
Reveals weakpoints on the Fleet of Pestilence.


Lestari Trophy

Damage & Navigation

Increases Crew Attack damage by 7%.
Increases Weight Limit by 8%.
Increases Acceleration by 7%


Leyden Vault Array

Damage, Reload & Effect

For every 5m Area-of-Effect Radius of the weapon, increase weapon damage as Electric Damage by 2%.

Reduces Reload Time of Electric Weapons by 6%.

Increases Damage to enemy ships with the Stormstruck effect by 8%.


Machinist Table (Mines)

Damage & Range

Increases Minefield Buoy Damage by 20%.
Increases Area-of-Operation Radius of Minefield Buoys by 20%.


Machinist Table (Repair)

Repair

Increases Area of Operation Radius of Repair Buoys by 25%.
Increases Repair Amount of Repair Buoys by 25%.


Maintained Arsenal

Damage

Increases Damage from Auxiliary Weapons by 13%.


Organ Harvesting Station

Damage

Increases Rocket damage by 5% for every 20% of Hull Health missing on player's ship.
Increases Secondary Damage of Rocket by 10%.
Reduces Reload Time of Rocket by 5%


Powder Kegs

Damage

Increases Weapon damage on Designated Quadrant by 10%.


Ramrod Workshop

Damage & Reload

Decreases Reload Time of Broadside Weapons by 7%.
Increases Secondary Damage dealt by Broadside Weapons by 7%.


Shell Packing Station

Range & Reload

Increases Area of effect Radius of Bombard weapons by 5%.
Reduces Reload Time of Bombard weapons by 5%.


Strange Elixir

Crew

Increases Crew Ability Range by 25% while Crew Stamina is above 50%.
Increases Crew Attack Charge Rate by 15%.
Reduces Crew Stamina Depletion from Bracing by 5%.


Trunnion Furnace

Damage

Hits from a Culverin have 25% chance to spread to a nearby target within 100m, dealing 25% of the original damage. Does not work for Repair Weapons.
Increases Projectile Speed of Culverin by 10%.


Tuning Station

Damage & Crew

Increases Secondary Damage of Torpedo by 20%.
Increases Projectile Speed of Torpedo by 13%.
Restores 10% Crew Stamina per Second while out of combat.


Vat of Volatiles

Damage

Increases damage to structures by 15%.