Long Guns


Model

Damage Per Shot

Reload Time

Damage Per Second

Range

Long Gun V

2887

7.2 Seconds

400.97

1000m

Adds 10% of damage as Piercing Damage.

Increases damage to weakpoints by 50%.


Fire Long Gun III

2957

7.2 Seconds

410.69

1000m

Adds 20% of damage as Piercing Damage.

Increases damage to weakpoints by 75%.

Adds 10% of damage as Burning Damage.


Tear Long Gun III

2574

7.2 Seconds

357.50

1000m

Increases damage by 50% when hitting sails.

Adds 10% of damage as Piercing Damage.

Increases damage to weakpoints by 50%.


Farscourge III

2952

7.2 Seconds

410.00

1000m

Increases Charge Rate of the Vulnerable effect by 50%.

Adds 10% of damage as Flooding Damage.

Adds 10% of damage as Piercing Damage.

Increases damage to weakpoints by 50%.


La Piqure III

3090

7.2 Seconds

429.16

1000m

Adds 30% of damage as Toxic Damage.

Adds 20% of damage as Piercing Damage.

Increases damage to weakpoints by 75%.


Lange Kartouwe

2640

7.2 Seconds

366.67

1000m

Hits have a 15% chance to inflict a delayed epxlosion that deals 7500 damage in a 65m radius after 4s.
This chance increases to 100% when hitting a weakpoint. May only inflict one delayed attack per target.

Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
Increases damage to structures by 50%.

Adds 20% of damage as Explosive Damage in a 35m Blast Radius.


Divine Thunder

2912

7.2 Seconds

404.44

1000m

Hits to a target's weakpoint have a 35% chance to summon a devastating Lightning strike that deals 3000 Electric Damage.

Adds 20% of damage as Electric Damage.

Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.


Nashkar

3096

7.2 Seconds

430.00

1000m

5% of damage dealt from this weapon restores Hull Health.
When a weakpoint is hit, the repair amount is multiplied by 700%.

Adds 20% of damage as Burning Damage.

Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.


Scurlock's Chasers

1788

7.2 Seconds

248.33

1000m

Deals 7000 damage after the Torn Sails effect is applied.

Adds 30% of damage as Piercing Damage.
Increases damage to weakpoints by 100%.

Increases damage by 50% when hitting sails.


Scurlock Long 9's

2934

7.2 Seconds

407.50

1000m

Deals 7000 damage after the Torn Sails effect is applied.

Adds 30% of damage as Piercing Damage.
Increases damage to weakpoints by 100%.

Increases damage by 50% when hitting sails.


The Drowned One

3157

7.2 Seconds

438.47

1000m

Hitting a Weakpoint deals 150% of Flooding damage as an extra burst of Severe Damage. If a target is Flooded, the extra burst damage is increased to 200%.

Adds 20% of damage as Flooding Damage.

Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.


Blightbearer

2665

7.2 Seconds

370.14

1000m

For each 1% Brace Strength missing from the target, deal 0.5% more weapon damage with this weapon up to 15%.
If the target is Poisoned, gain an extra 30%.

Adds 20% of damage as Toxic Damage.

Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.