Long Guns
Model
Damage Per Shot
Reload Time
Damage Per Second
Range
Long Gun V
2887
7.2 Seconds
400.97
1000m
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
Fire Long Gun III
2957
7.2 Seconds
410.69
1000m
Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.
Adds 10% of damage as Burning Damage.
Tear Long Gun III
2574
7.2 Seconds
357.50
1000m
Increases damage by 50% when hitting sails.
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
Farscourge III
2952
7.2 Seconds
410.00
1000m
Increases Charge Rate of the Vulnerable effect by 50%.
Adds 10% of damage as Flooding Damage.
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
La Piqure III
3090
7.2 Seconds
429.16
1000m
Adds 30% of damage as Toxic Damage.
Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.
Lange Kartouwe
2640
7.2 Seconds
366.67
1000m
Hits have a 15% chance to inflict a delayed epxlosion that deals 7500 damage in a 65m radius after 4s.
This chance increases to 100% when hitting a weakpoint. May only inflict one delayed attack per target.
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
Increases damage to structures by 50%.
Adds 20% of damage as Explosive Damage in a 35m Blast Radius.
Divine Thunder
2912
7.2 Seconds
404.44
1000m
Hits to a target's weakpoint have a 35% chance to summon a devastating Lightning strike that deals 3000 Electric Damage.
Adds 20% of damage as Electric Damage.
Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.
Nashkar
3096
7.2 Seconds
430.00
1000m
5% of damage dealt from this weapon restores Hull Health.
When a weakpoint is hit, the repair amount is multiplied by 700%.
Adds 20% of damage as Burning Damage.
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.
Scurlock's Chasers
1788
7.2 Seconds
248.33
1000m
Deals 7000 damage after the Torn Sails effect is applied.
Adds 30% of damage as Piercing Damage.
Increases damage to weakpoints by 100%.
Increases damage by 50% when hitting sails.
Scurlock Long 9's
2934
7.2 Seconds
407.50
1000m
Deals 7000 damage after the Torn Sails effect is applied.
Adds 30% of damage as Piercing Damage.
Increases damage to weakpoints by 100%.
Increases damage by 50% when hitting sails.
The Drowned One
3157
7.2 Seconds
438.47
1000m
Hitting a Weakpoint deals 150% of Flooding damage as an extra burst of Severe Damage. If a target is Flooded, the extra burst damage is increased to 200%.
Adds 20% of damage as Flooding Damage.
Adds 20% of damage as Piercing Damage.
Increases damage to weakpoints by 75%.
Blightbearer
2665
7.2 Seconds
370.14
1000m
For each 1% Brace Strength missing from the target, deal 0.5% more weapon damage with this weapon up to 15%.
If the target is Poisoned, gain an extra 30%.
Adds 20% of damage as Toxic Damage.
Adds 10% of damage as Piercing Damage.
Increases damage to weakpoints by 50%.